Objects and media overview
The Add menu creates basic shapes, building pieces, media, lights, and gameplay points. Select a new object to adjust it in the inspector.
Add an object
- Enter Edit mode and choose Add.
- Choose a primitive, building piece, media type, or spawn point.
- Select the new object in the scene or Hierarchy.
- Move, rotate, and scale it into place.
- Open the relevant inspector tab to finish its settings.
Image placeholderAdd menu showing object and media types
Available types
- Cube, sphere, and cylinder for simple shapes.
- Building pieces for floors, walls, roofs, doors, stairs, and structures.
- Images and text for signs, labels, exhibitions, and instructions.
- Lights for illumination and atmosphere.
- Audio for sounds placed in the scene.
- Video and YouTube for viewing surfaces.
- PDF for documents and presentations.
- Spawn points for controlling where visitors appear.
Useful behaviors
- Visible controls whether the object can be seen.
- Grabbable lets visitors pick the object up.
- Sittable and Seats create usable sitting positions.
- Physics can make an object fixed, movable, collidable, bouncy, or affected by gravity.
- Playback and preview options vary by media type.
Good to know: A disabled media option can mean that your plan or scene permission does not include it.

