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Build worlds,
not boilerplate.

VIRTUX is the browser-native editor for interactive 3D scenes — model, script, and host real-time multiplayer rooms for web and VR. No installs, no pipeline.

Runs in the browserWebXR readyReal-time multiplayer
mountain-lookout · VIRTUX editor
Live · 4
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drag · orbit · scroll · zoom
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Trusted by teams building with VIRTUX
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The toolkit

Everything the build needs, in one canvas.

A coherent set of tools that share one project, one room, and one render — so you stay in flow from blockout to launch.

Scene editor

Place, transform, and light objects directly in a browser viewport with snapping, gizmos, and live preview.

Multiplayer rooms

Host real-time rooms with presence, avatars, and spatial voice — for web and VR headsets alike.

Visual scripting

Wire up behavior with a node-and-block editor. Triggers, logic, and interactions without writing code.

Asset library

Upload models, textures, audio, and 360° media. Organize with folders and tags; reuse across scenes.

VR & WebXR

Step inside any scene from a headset. The same build runs on desktop, mobile, and VR with no extra work.

Spatial voice

Positional audio that follows your avatar, so conversations feel like they happen in the room.

Visual scripting

Script behavior without writing code.

Drag triggers, actions, and logic into a readable stack. Every block maps to a real event in the room, so what you wire is exactly what visitors experience.

Triggers for proximity, click, timer, and room events
Branch with conditions and variables — no syntax
Hot-reload behavior live while the room stays open
lantern_sequence.flow
interactive soon
Whenplayer enters trigger zone
Playambient_wind.ogg · loop
SetLantern_03 → emissive on
Broadcastto everyone in room
Docs
Getting startedScene editorBuilding scriptsAssets & mediaMultiplayerVR & WebXRBlock reference
SCENE EDITOR

Place your first object

No code — just drag
Drop a block into the scene; it's ready to move.
Docs & learning

Documented down to the last node.

Intensive, searchable documentation — getting-started guides, a complete API reference, and copy-paste examples for every feature. Designed so a newcomer can ship their first interactive scene in an afternoon.

25+ guides covering the editor, scripting, assets, and VR
Full reference for every block, trigger, and action
Guided onboarding and starter templates — no steep curve
Instant search and in-editor tips, right where you work
From the community

Built by people who ship.

We prototyped a multiplayer gallery over a weekend. The room just worked — voice, avatars, everything — without us touching infrastructure.

D
Devin Park
Creative technologist

The block editor is the first visual scripting tool my whole team actually enjoys. Designers ship interactions without waiting on engineering.

M
Mara Velasquez
Design lead, studio

Running in the browser changed how we demo. We send a link and the client is standing in the scene seconds later, on a headset or a laptop.

T
Tomás Iwu
Founder
Pricing

Simple plans that scale with the build.

Start free, upgrade when your worlds get bigger. Every plan runs entirely in the browser. Billed monthly, cancel anytime.

Start building your first world today.

Free to create and explore. Open the editor in your browser — no install, no card.

Get started
    VIRTUX — Ready Virtual Experience | VIRTUX