Build worlds,
not boilerplate.
VIRTUX is the browser-native editor for interactive 3D scenes — model, script, and host real-time multiplayer rooms for web and VR. No installs, no pipeline.
Everything the build needs, in one canvas.
A coherent set of tools that share one project, one room, and one render — so you stay in flow from blockout to launch.
Scene editor
Place, transform, and light objects directly in a browser viewport with snapping, gizmos, and live preview.
Multiplayer rooms
Host real-time rooms with presence, avatars, and spatial voice — for web and VR headsets alike.
Visual scripting
Wire up behavior with a node-and-block editor. Triggers, logic, and interactions without writing code.
Asset library
Upload models, textures, audio, and 360° media. Organize with folders and tags; reuse across scenes.
VR & WebXR
Step inside any scene from a headset. The same build runs on desktop, mobile, and VR with no extra work.
Spatial voice
Positional audio that follows your avatar, so conversations feel like they happen in the room.
Script behavior without writing code.
Drag triggers, actions, and logic into a readable stack. Every block maps to a real event in the room, so what you wire is exactly what visitors experience.
Place your first object
Documented down to the last node.
Intensive, searchable documentation — getting-started guides, a complete API reference, and copy-paste examples for every feature. Designed so a newcomer can ship their first interactive scene in an afternoon.
Built by people who ship.
We prototyped a multiplayer gallery over a weekend. The room just worked — voice, avatars, everything — without us touching infrastructure.
The block editor is the first visual scripting tool my whole team actually enjoys. Designers ship interactions without waiting on engineering.
Running in the browser changed how we demo. We send a link and the client is standing in the scene seconds later, on a headset or a laptop.
Simple plans that scale with the build.
Start free, upgrade when your worlds get bigger. Every plan runs entirely in the browser. Billed monthly, cancel anytime.
…
Start building your first world today.
Free to create and explore. Open the editor in your browser — no install, no card.
Get started
