Visiting overview
Visit mode is the normal way to move through and interact with a scene. The top bar contains scene controls, communication sits near the bottom, and the center marker shows what you are aiming at.
Enter and leave
- Open a scene card or shared scene link.
- Wait for the loading screen to prepare the scene and its assets.
- Click or tap inside the scene when prompted.
- Use Leave in the top-left corner when finished.
Image placeholderVisit-mode screen with HUD controls labeled
Move and look
- Desktop: use WASD to move, the mouse to look, Shift to run, and Space to jump.
- Switch between first-person and third-person with FP/TPS or C.
- Use the Quality menu if movement is slow or the scene stutters.
- The connection indicator shows multiplayer connection status.
Interact with the world
- Aim at media or interactive objects until a prompt appears, then press E or tap.
- Use G to grab or release a grabbable object.
- Use the mouse wheel while holding an object to change its distance.
- Use seat prompts to sit or stand.
- Open 360 media to look around it, then choose Exit 360.
- Scripted objects can display their own interaction prompt.
Emotes
Open the emote wheel when available and choose an animation. Scene owners can decide which standard or scene-specific emotes are available.

